Artesis Plantijn Hogeschool Antwerpen
Wetenschap en Techniek
campus Spoor Noord Ellermanstraat
Ellermanstraat 33 - 2060 Antwerpen
wt@ap.be
Crossmedia experiment 314259/1732/1920/1/93
Study guide

Crossmedia experiment 3

14259/1732/1920/1/93
Academic year 2019-20
Is found in:
  • Bachelor of Graphical and Digital Media, programme stage 2
    Specialisation:
    • Cross Media Design
  • International programmes Management and Communication
In other study programme:
  • International programmes Science and Technology as Crossmedia experiment 3
  • International programmes Science and Technology as Crossmedia experiment 3
This is a single course unit.
Study load: 3 credits
It is not possible to enrol in this course unit under
  • exam contract (to obtain a credit).
  • exam contract (to obtain a degree).
Co-ordinator: Delafortry Lina
Languages: English
Scheduled for: Semester 1
This course unit is marked out of 20 (rounded to an integer).
Possible deadlines for learning account: 15.10.2019 ()
Re-sit exam: is possible.
Possibility of tolerance: This course unit is eligible for tolerance according to the criteria as determined by the degree programme you are enrolled in.
Total study time: 78,00 hours

Prerequisites

having passed, or having a tolerated mark for Software 2.

Short description

You will learn the basics of commercial video production and 2D animation and you can produce them with your own creative input.

Learning outcomes (list)

Working together. Leaderschip
applies the knowledge of the English language in a learning context, both oral and written
Production level. Coordinating a media-expression
is familiar with the functioning of the necessary photo, video and audio equipment
Technical level. Realizing a media-expression
uses the basics of photo correction and film editing
has a basic understanding of the realization of promotional videos
has knowledge of professional audio recording
can create a unity of different image, video and audio sources
is familiar with the functioning of the necessary image, video and audio processing software
applies special effects to images, video and audio
prepares interviews and takes care of the recordings
applies the most important animation principles of Motion Design
Creative level. Developing a design
has a sound grasp of the various design processes for audiovisual media: story, synopsis, script, screenplay and / or storyboard
can create professional video and audio recordings
conveys a message playfully and attractively in motion picture
Professionalize. Job analysis
learns to plan photo shoots, video recordings
Production level. Coordinating a workflow
learns to plan photo shoots, video recordings

Course content

  • The different file formats for image, audio and video.
  • Video and audio recordings.
  • Various hardware for image and video recordings.
  • Working with video editing software.
  • Adjusting audio from video recordings with editing software.
  • Making storyboards for a video production.
  • Realising video production.
  • Combining different media (3D animation, motion graphics, video).
  • The most important animation principles of Motion Design to obtain interesting animation movements.
  • Typographic motion graphics

Study material (text): Mandatory

Course materials will be made available digitally through the DIGITAP platform.

SD-card (16Gb)

Educational organisation (list)

Learning Activities
Lectures and / or tutorials18,00 hours
Practicum18,00 hours
Work time outside of contact hours42,00 hours
Workplace training and / or internship

Evaluation (list)

Evaluation(s) for first exam chance
MomentForm%Remark
Academic yearContinuous project assignment (Permanent evaluation)100,00Werkstuk en/of digitaal en/of presentatie
Evaluation(s) for re-sit exam
MomentForm%Remark
2nd examination periodPortfolio100,00Werkstuk en/of digitaal en/of presentatie

Evaluation (text)

You can catch up with a maximum of 2 absences for the form of permanent evaluation and this only if it is possible from an organizational point of view. You take the initiative to plan the possibility of catching up with the lecturer within 3 calendar days after the missed evaluation moment (deadline assignment, portfolio, presentation, etc.). If catching up is not possible, this will result in a score of 0 for the missed evaluation moment.
In exceptional cases, the head of the department may deviate from this rule.

Submissions for assignments always consist of own work and are submitted within the foreseen deadlines. If ideas, images or texts, ideas, designs or parts of designs of others are used, the author, designer and/or location of the work must be clearly mentioned in order to avoid plagiarism - and thus exam fraud.