Artesis Plantijn Hogeschool Antwerpen
Wetenschap en Techniek
campus Spoor Noord Ellermanstraat
Ellermanstraat 33 - 2060 Antwerpen
wt@ap.be
Information technology 330986/1732/1920/1/03
Study guide

Information technology 3

30986/1732/1920/1/03
Academic year 2019-20
Is found in:
  • Bachelor of Graphical and Digital Media, programme stage 2
    Specialisation:
    • Cross Media Design
In other study programme:
  • International programmes Science and Technology as Information technology 3
This is a single course unit.
Study load: 3 credits
It is not possible to enrol in this course unit under
  • exam contract (to obtain a credit).
  • exam contract (to obtain a degree).
Co-ordinator: Michiels Kristof
Languages: English
Scheduled for: Semester 1
This course unit is marked out of 20 (rounded to an integer).
Possible deadlines for learning account: 15.10.2019 ()
Re-sit exam: is possible.
Possibility of tolerance: This course unit is eligible for tolerance according to the criteria as determined by the degree programme you are enrolled in.
Total study time: 78,00 hours

Prerequisites

having passed, or having a tolerated mark for Information technology 1.

Short description

You will deepen your knowledge of structuring (HTML5) and designing (CSS3) for web design applications on the basis of domain-specific capita selecta. Each presentation is followed by one or more exercises.

Learning outcomes (list)

Technical level. Creating a basic file
uses HTML5 canvas to create animations
uses HTML5 and JavaScript to create animations
uses correct syntax and semantics in the structural composition of HTML5 and CSS3
understand the basics of programming: conditions and loops, functions, events, objects, arrays, statements, variables, data types and operators
Technical level. Inventorizing data
documents the construction of web pages and web applications in a clear way
recognizes the current professional context JavaScript, HTML5 and CSS3 is used
Working together. Leaderschip
applies the knowledge of the English language in a learning context, both oral and written
Technical level. Realizing a media-expression
uses CSS3 to format webpages. applies HTML5 for the construction of a webpage and modern web functionality and uses the correct file formats for image, video and audio for use on the web
Creative level. Developing a design
uses knowledge of JavaScript, HTML5 and CSS3 to develop concepts, pages and web applications creatively and professionally to the needs of a customer
can develop designs for web animations for promotional purposes
applies animation principles to successful web animations
Production level. Optimizing a workflow
follows the latest internet resources on HTML5, CSS3 and JavaScript to solve problems and to update the relevant knowledge and installs JavaScript and JavaScript libraries and uses the available functionalities

Course content

Themes include:

  • Precise grid-oriented layouts with flexbox and CSS grid layout
  • Working with SASS for CSS
  • Introduction to working with HTML5 APIs
  • Introduction to the HTML5 Canvas API
  • Managing and creating HTML5 mailing lists
  • Creating HTML5 web banners
  • Search engine optimization and working with Google Analytics
  • Working with CSS frameworks
  • Pursue advanced visual effects in your web applications
  • Introduction to static site generators
  • Only plain text (without formatting) can be pasted. Use the "Paste text" button!

Study material (text): Mandatory

Recommended study materials (video tutorials, articles, optional exercises, sample code) are made available digitally to the students by the instructor during the contact hours.

Educational organisation (list)

Learning Activities
Lectures and / or tutorials
Practicum28,50 hours
Work time outside of contact hours49,50 hours
Workplace training and / or internship

Evaluation (list)

Evaluation(s) for first exam chance
MomentForm%Remark
Academic yearPortfolio40,00
Academic yearSkills assessment hands on60,00
Evaluation(s) for re-sit exam
MomentForm%Remark
2nd examination periodPortfolio40,00
2nd examination periodSkills assessment hands on60,00

Evaluation (text)

You can catch up with a maximum of 2 absences for the form of permanent evaluation and this only if it is possible from an organizational point of view. You take the initiative to plan the possibility of catching up with the lecturer within 3 calendar days after the missed evaluation moment (deadline assignment, portfolio, presentation, etc.). If catching up is not possible, this will result in a score of 0 for the missed evaluation moment.
In exceptional cases, the head of the department may deviate from this rule.

Submissions for assignments always consist of own work and are submitted within the foreseen deadlines. If ideas, images or texts, ideas, designs or parts of designs of others are used, the author, designer and/or location of the work must be clearly mentioned in order to avoid plagiarism - and thus exam fraud.