Artesis Plantijn Hogeschool Antwerpen
Wetenschap en Techniek
campus Spoor Noord Ellermanstraat
Ellermanstraat 33 - 2060 Antwerpen
wt@ap.be
3D Game Programming31985/1704/1920/1/21
Study guide

3D Game Programming

31985/1704/1920/1/21
Academic year 2019-20
Is found in:
  • Bachelor of Electronics - ICT, programme stage 2
    Programme option:
    • Cloud Applications
This is a single course unit.
Study load: 3 credits
It is not possible to enrol in this course unit under
  • exam contract (to obtain a credit).
  • exam contract (to obtain a degree).
Co-ordinator: Peeters Tom
Teaching staff are not (all) known yet.
Languages: Dutch
Scheduled for: Semester 2
This course unit is marked out of 20 (rounded to an integer).
Possible deadlines for learning account: 09.03.2020 ()
Re-sit exam: is possible.
Possibility of tolerance: This course unit is eligible for tolerance according to the criteria as determined by the degree programme you are enrolled in.
Total study time: 78,00 hours

Prerequisites

There are no prerequisites for this course.

Learning outcomes (list)

The PBA electronics ICT, in consultation with the client, determines the requirements of electronic and ICT systems. Based on that, he collects and interprets the necessary technical information.
Collects information on the project.
Presents his 3D application.
The PBA electronics ICT determines possible solutions and makes informed choices in components for electronic and ICT systems, both hardware and software.
formulates the requirements of a 3D application.
Understands the principles of 3D programming.
Understands Unity.
Optimizes software in function of improvements in the architecture of a system.
The PBA electronics ICT compiles existing electronic and ICT building blocks into a working hardware or software system.
Develops a 3D application with Unity.
Describes and analyzes the different parameters that are applicable in a 3D application.
Uses and knows a specific game software library.
Understands and illustrates components, construction and working of a 3D software application.

Educational organisation (list)

Learning Activities
Practicum26,00 hours
Work time outside of contact hours52,00 hours

Evaluation (list)

Evaluation(s) for first exam chance
MomentForm%Remark
Academic yearProject assignment100,00
Evaluation(s) for re-sit exam
MomentForm%Remark
2nd examination periodProject assignment100,00