Artesis Plantijn Hogeschool Antwerpen
Wetenschap en Techniek
campus Spoor Noord Ellermanstraat
Ellermanstraat 33 - 2060 Antwerpen
wt@ap.be
Interface Software III35164/2190/2122/1/25
Study guide

Interface Software III

35164/2190/2122/1/25
Academic year 2021-22
Is found in:
  • Bachelor of Graphical and Digital Media, programme stage 2
    Programme option:
    • Creative Coding
    • Creative Coding + Visual Interaction
    • Crossmedia-design
    • Labs year 2 sem 4: IDL
This is a single course unit.
Study load: 3 credits
It is not possible to enrol in this course unit under
  • exam contract (to obtain a credit).
  • exam contract (to obtain a degree).
Teaching staff: Deforche Marlies, Gombeer Wim, Matthé Kim, Van Aerschot Wim, Van Camp Serge
Teaching staff are not (all) known yet.
Languages: Dutch
Scheduled for: Semester 2
This course unit is marked out of 20 (rounded to an integer).
Possible deadlines for learning account: 15.03.2022 ()
Re-sit exam: is possible.
Possibility of tolerance: This course unit is eligible for tolerance according to the criteria as determined by the degree programme you are enrolled in.
Total study time: 78,00 hours

Prerequisites

There are no prerequisites for this course.

Learning outcomes (list)

Explore
You consult various sources to come up with creative concepts that take the needs of the client into account as well as contemporary applications and style trends in HTML5, CSS3 and JavaScript.
Materialize
You document the code of your web project with comments in order for others to read your code more easily.
You apply the basic principles of programming (such as condition loops, functions, events, objects, statements, variables, data types and operators) in JavaScript.
You use correct syntax when structuring in HTML5, CSS3, JavaScript.
You consult different sources (print, video tutorials, forums) on HTML5, CSS3, JavaScript on your own initiative to solve problems and update your knowledge.
You use HTML5, CSS3 and Javascript when designing creative animations and respect the basic animation principles.
You use correct syntax and semantics when structuring in HTML5, CSS3 and Javascript.
You consult various sources to come up with creative concepts that take the needs of the client into account as well as contemporary applications and style trends in HTML5, CSS3 and JavaScript.

Educational organisation (list)

Learning Activities
Practicum36,00 hours
Work time outside of contact hours42,00 hours

Evaluation (list)

Evaluation(s) for first exam chance
MomentForm%Remark
Academic yearSkills assessment simulation100,00verschillende opdrachten tijdens de lesweken en een digitaal examen
Evaluation(s) for re-sit exam
MomentForm%Remark
Academic yearSkills assessment simulation100,00digitaal examen