Artesis Plantijn Hogeschool Antwerpen
Media, Design en IT
Expert Class Immersive Storytelling 38194/3349/2425/1/89
Study guide

Expert Class Immersive Storytelling

38194/3349/2425/1/89
Academic year 2024-25
Is found in:
  • International programmes Media, Design and IT
    Programme option:
    • GDM International - Interface Design
    • GDM International - Motion Design
    Choice package:
    • Subjects of your choice - Interface Design
    • Subjects of your choice - Motion Design
This is a single course unit.
Study load: 8 credits
Languages: English
Scheduled for: Semester 1
This course unit is marked out of 20 (rounded to an integer).
Possible deadlines for learning account: 15.10.2024 ()
Re-sit exam: is possible.
Possibility of deliberation: This course unit is eligible for deliberation according to the criteria as determined by the degree programme you are enrolled in.
Total study time: 208,00 hours

Short description

In this expert class, you will learn how to tell a story in virtual reality (VR). By prototyping VR experiences, you will learn how to convincingly immerse the viewer in another reality through narrative techniques. Under the theme 'Merging Realities', we will explore how to merge the boundaries between reality and virtuality for the viewer.

Students with prior knowledge in Adobe After Effects, Cinema 4D, Blender or 3D scanning techniques such as photogrammetry are warmly recommended to participate.

Prerequisites

There are no prerequisites for this course.

Learning outcomes (list)

You work methodically when planning a VR project.
You make a VR composition that conveys a clear story.
You use immersive storytelling techniques to shape your VR story concept.
You operate a 360° video camera fluently in different circumstances.
You use video and audio editing software to create a professional 360° video with audio recordings.

Course content

These topics are covered:

  • Telling a story in VR
  • Creating a VR experience
  • Developing a VR story concept
  • Preparing and delivering a professional 360° video recording
  • Professionally editing 360° video and audio
  • Creatively applying immersive storytelling techniques

Study material (text): Mandatory

  • Online learning material on Digitap
  • Study guide
  • LinkedIn Learning
  • Adobe Creative software

Educational organisation (list)

Learning Activities
Practicum36,00 hours
Work time outside of contact hours172,00 hours

Evaluation (list)

Evaluation(s) for first exam chance
MomentForm%Remark
Eerste examenperiodeSkills assessment permanently during class weeks (Permanent evaluation)100,00
Evaluation(s) for re-sit exam
MomentForm%Remark
2nd examination periodSkills assessment during the examination series100,00

Evaluation (text)

The conditions for a catch-up (partial) exam during and outside the examination series are to be found in the Education and Examination Regulations. In addition, the following also applies outside the examination series:

  • Not every evaluation activity can be redone for organizational or didactic
    reasons