Artesis Plantijn Hogeschool Antwerpen
Koninklijke Academie van Antwerpen
Software & Tool GD141606/3443/2526/1/49
Study guide

Software & Tool GD1

41606/3443/2526/1/49
Academic year 2025-26
Is found in:
  • Bachelor of Arts in Visual Arts, programme stage 1
    Specialisation:
    • Graphic Design
  • Bachelor of Arts in Visual Arts
    Specialisation:
    • Graphic Design
This is a single course unit.
Study load: 3 credits
It is not possible to enrol in this course unit under
  • exam contract (to obtain a credit).
  • exam contract (to obtain a degree).
Co-ordinator: Segers Michael (dut,eng)
Languages: Dutch, English
Scheduled for: Academic year
This course unit is marked out of 20 (rounded to an integer).
Possible deadlines for learning account: 01.12.2025 (Academic year)
Re-sit exam: is possible.
Possibility of deliberation: This course unit is eligible for deliberation according to the criteria as determined by the degree programme you are enrolled in.
Total study time: 90,00 hours

Prerequisites

There are no prerequisites for this course.

Learning outcomes (list)

BA2 - The student has the necessary knowledge, skills and insights regarding material, form, action, concepts, function and contents of the chosen medi
The student knows how the computer funcations and is able to use the specific terminology.
The student knows the control software and the possibilities of the available application software.
The student has practical knowledge of the most recent and common software for graphics applications such as vector drawing, pixelbased image manipulation, animation, and image formatting.
The student understands the principles of moving image and can develop a virtual animation of a few seconds with sound.
The student can develop autonomously conceptually simple digital assignments.
BA3 - The student knows about and understands the social, cultural, artistic, historical and international context of the visual arts and artistic praxis, and continues to develop this knowledge and understanding.
The student can situate the digital media within the historical, scientific and artistic context.

Course content

In Software & Tool, the tool itself is the key driver of meaning: technology is approached as an active instrument within creative workflows. Students learn to use digital methods to create, transform, and structure images. Emphasis is placed on process-oriented thinking, critical use of technology, and the development of a personal visual approach.

STGD1 – Introductory Level

Software & Tool 1 introduces students to the fundamentals of digital image creation, visualization, and layout in graphic design. Through hands-on tasks and exercises, students learn how to use digital tools to develop visual ideas. Both static and moving images are addressed, along with first steps toward 3D and interactive applications. Design principles, typography, image manipulation, and visual communication are explored digitally. Experimentation and creative tool use are central.

Study material (text): Mandatory

Within the framework of this course unit, various graphic design instruments and production methods are used. In particular, you will need a laptop with a good display, good processor units and sufficient random access memory and disk space to use current graphics software. The educational environment itself mainly uses Apple computers and can provide additional computing power for design processes that require it. You do not need to purchase a personal laptop prior to class: information about this purchase will be made available at the start of the academic year.

Educational organisation (list)

Learning Activities
Artistic praxis30,00 hours
Lectures and / or tutorials60,00 hours

Evaluation (list)

Evaluation(s) for first exam chance
MomentForm%Remark
1st examination periodArtistic educative project assignment100,00
Evaluation(s) for re-sit exam
MomentForm%Remark
2nd examination periodArtistic educative project assignment100,00

Evaluation (text)

Assessment is based on a practical exam during the examination period (one per semester), complemented by one or more assignments each semester. Assignments are reviewed during feedback sessions and evaluated during the exams. Both process and product are evaluated.