Artesis Plantijn Hogeschool Antwerpen
Media, Design en IT
Visual DesignLab 4 - Interaction41392/3527/2526/1/42
Study guide

Visual DesignLab 4 - Interaction

41392/3527/2526/1/42
Academic year 2025-26
Is found in:
  • Bachelor of Graphical and Digital Media, programme stage 2
    Programme option:
    • Lab vanaf jaar 2 sem 4: VDL
  • Microcredential in de grafische en digitale Media
    Programme option:
    • Interaction
This is a single course unit.
Study load: 6 credits
Co-ordinator: Overstijns Bram
Other teaching staff: De Vuyst Marijke, Gombeer Wim, Hendrickx Sanne, Stoops Tim
Languages: Dutch
Scheduled for: Semester 2
This course unit is marked out of 20 (rounded to an integer).
Possible deadlines for learning account: 15.03.2026 (2nd semester)
Re-sit exam: is possible.
Possibility of deliberation/tolerance: This course unit is eligible for deliberation/tolerance according to the criteria as determined by the degree programme you are enrolled in.
Total study time: 156,00 hours

Prerequisites

to be taken together with User Research.

Learning outcomes (list)

Understand
You master the basic principles of UX and UI.
You analyse user needs and behaviour based on a concrete design context.
You interpret a target group's expectations in relation to navigation and interaction.
You recognise how visual hierarchy, typography and composition contribute to usability.
Explore
You investigate existing digital applications in terms of interaction, structure and visual feedback.
You experiment with different navigation forms and visual styles within an interactive concept.
You develop low-, mid- and high-fidelity versions of an interactive design to test form and function choices.
You investigate how different designs respond to user insights.
Materialize
You translate an interactive concept into a visual and functional design.
You correctly apply UX/UI principles in layout, navigation and interface.
You build a high-fidelity prototype with appropriate software.
You deliver a testable prototype in which interactions, structure and visual consistency are present.
You discuss test results with fellow students or users and summarise feedback clearly.
Professionalizing
You plan the iterative design process in steps.
You incorporate feedback and test results in an adapted design proposal.
You reflect on the end result in terms of user-friendliness and target group orientation.
to communicate
You present the prototype clarifying how the user navigates through it.
You explain choices around interface, hierarchy and interaction using correct specialist terminology.

Educational organisation (list)

Learning Activities
Practicum48,00 hours
Work time outside of contact hours108,00 hours

Evaluation (list)

Evaluation(s) for first exam chance
MomentForm%Remark
1st examination periodProject assignment100,00Indien- en/of presentatiemomenten kunnen in de examenperiode gepland worden - raadpleeg de studiewijzer voor de exacte afspraken.
Evaluation(s) for re-sit exam
MomentForm%Remark
2nd examination periodKnowledge and comprehension test once during class weeks100,00