Artesis Plantijn Hogeschool Antwerpen
Media, Design en IT
Expert Class UX/UI 38190/3630/2627/1/06
Study guide

Expert Class UX/UI

38190/3630/2627/1/06
Academic year 2026-27
Is found in:
  • International programmes Media, Design and IT
This is a single course unit.
Study load: 8 credits
It is not possible to enrol in this course unit under
  • exam contract (to obtain a credit).
  • exam contract (to obtain a degree).
Languages: English
Scheduled for: Semester 1
This course unit is marked out of 20 (rounded to an integer).
Re-sit exam: is possible.
Possibility of deliberation: This course unit is eligible for deliberation according to the criteria as determined by the degree programme you are enrolled in.
Total study time: 208,00 hours

Caution

IPMDI/GDM/001

Prerequisites

There are no prerequisites for this course.

Short description

In this module, you will explore UX/UI and interaction design from a strategic and research-based perspective. You will learn how to set up and facilitate design workshops with clients, users and stakeholders in order to translate complex design challenges into well-thought-out user experiences. You will work in a structured manner using tools such as Figma and apply design thinking methodologies, prototyping and testing to explore and refine design choices. In addition, you will explore psychological principles within interaction design and develop a critical and ethical awareness of behavioural design, user behaviour and digital influence.

Learning outcomes (list)

You describe how psychological principles influence behaviour within UX/UI.
You use workshops to gather insights from users and stakeholders.
You investigate different formats and methods for UX workshops.
You experiment with design-thinking tools within a design process.
You apply behavioural principles within a design proposal.
You develop a concrete workshop scenario tailored to a UX case.
You facilitate a design workshop in an engaging way.
You discuss the insights and design decisions constructively with team members and stakeholders.
You reflect on your role as facilitator within a co-creative process.
You apply feedback to improve your approach.
You evaluate your design choices for possible ethical consequences of behavioural guidance.
You analyse the structure and functioning of design systems.
You compare tools, templates and methodologies on their relevance within UX challenges.
You investigate how behavioural principles influence user experience and design choices.
You investigate how different methods can support design decisions within a UX process.
You use prototyping and interface tools in a structured and consistent manner.
You develop interfaces using components and design systems.
You present insights and design decisions from a design process in a clear manner.

Course content

The following topics will be covered:

  • UX/UI and interaction design within complex design challenges
  • Design thinking and workshop methodologies for co-creation and stakeholder participation
  • Facilitating workshops with clients, users and stakeholders
  • User research, testing and validation of design decisions
  • User journeys, service blueprints and complex user flows
  • Wireframing, high-fidelity prototyping and design systems in Figma
  • Interaction patterns, micro-interactions and interface behaviour
  • Behavioural design and psychological principles within interaction design
  • Critical and ethical reflection on user behaviour, influence and digital experiences
  • Translating research insights into evidence-based UX/UI solutions

Study material (list)

Adobe Creative softwareMandatory
Online Learning material on DigitapMandatory
Study guideMandatory

Educational organisation (list)

Learning Activities
Practicum30,00 hours
Work time outside of contact hours178,00 hours

Evaluation (text)

For the conditions governing the resitting of a missed (partial) examination within and outside the examination periods, please refer to the Teaching and Examination Regulations.

Outside the examination period, the following also applies: Not every assessment activity can be resat for organisational or pedagogical reasons.

Evaluation (list)

Evaluation(s) for first exam chance
MomentForm%Remark
1st examination periodSkills assessment permanently during class weeks (Permanent evaluation)100,00Digital / presentation
Evaluation(s) for re-sit exam
MomentForm%Remark
2nd examination periodSkills assessment during the examination series100,00Digital / presentation